Vengeance Demon Hunter Mythic+ Build & Gear Guide in Midnight Season 2

Spec Popularity

Overall Played: 8.9%
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Best Team Comps

groups
Vengeance
+2
Alternatives
Protection 9%
Protection 4%
Brewmaster 2%
+1 rarer (<1%)
Holy
+2
Alternatives
Holy 3%
Restoration 1%
Restoration 1%
+6 rarer (<1%)
Arcane
+5
Alternatives
Assassination 1%
Arms 2%
Retribution 2%
Unholy 1%
Beast Mastery 2%
Balance 1%
+20 rarer (<1%)
Elemental
+9
Alternatives
Enhancement 1%
Arms 5%
Unholy 3%
Balance 3%
Shadow 2%
Devourer 1%
Windwalker 1%
Retribution 4%
Beast Mastery 3%
Frost 1%
+15 rarer (<1%)
Demonology
+6
Alternatives
Arms 6%
Unholy 2%
Shadow 2%
Frost 1%
Retribution 3%
Balance 3%
Beast Mastery 2%
+19 rarer (<1%)
9.6% of Runs 89% Timed Highest Key: +22
Vengeance
+2
Alternatives
Protection 4%
Protection 5%
Brewmaster 2%
Holy
+1
Alternatives
Restoration 1%
Holy 2%
+4 rarer (<1%)
Unholy
+9
Alternatives
Retribution 5%
Shadow 2%
Frost 2%
Fury 1%
Beast Mastery 5%
Balance 4%
Windwalker 2%
Feral 2%
Havoc 1%
Devourer 2%
+14 rarer (<1%)
Assassination
+10
Alternatives
Shadow 3%
Windwalker 2%
Arms 9%
Retribution 5%
Balance 3%
Subtlety 1%
Beast Mastery 5%
Havoc 1%
Feral 1%
Devourer 1%
Fury 1%
+14 rarer (<1%)
Elemental
+1
Alternatives
Arcane 4%
Beast Mastery 1%
+22 rarer (<1%)
1.4% of Runs 88% Timed Highest Key: +22

Highest Run

+22 Den of Nalorakk EU
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Cleared in 28:02.054

Vengeance Restoration Assassination Arms Retribution

Talents

Most Vengeance Demon Hunter players build into the Annihilator hero tree. The pick that shifts the most in an individual dungeon is Fel Flame Fortification, which far more players run in Murder Row than anywhere else. Open Talents per Dungeon to see every swap like this. The build list holds the complete builds players run. Click one to see it on the tree.

Builds on Annihilator
Overview Pick rate of every talent
Standard build 8% +20 19% 3 flexible
Alternative 1 SIM 36% +21 19% Ascending Flame Felfire Fist Revel in Pain State of Matter Sigil of Silence Volatile Flameblood Painbringer 6 flexible
Alternative 3 7% +21 10% Painbringer State of Matter Volatile Flameblood 5 flexible
Alternative 4 11% +21 9% Ascending Flame Felfire Fist Revel in Pain Painbringer State of Matter Quickened Sigils Feed the Demon Sigil of Silence Volatile Flameblood 2 flexible
Other builds: 32% of runs, each too rare to list
Overview Pick rate of every talent
97%
98%
2%
100%
100%
35%
100%
94%
100%
99%
100%
58%
100%
6%
27%
100%
0%
94%
84%
16%
100%
2
6%
100%
2
0%
100%
2
24%
100%
2
100%
96%
100%
100%
42%
2
46%
99%
TOP
79%
100%
2
8%
81%
AnnihilatorTOPSIM
Annihilator
98%
Click icon to switch hero tree
100%
100%
100%
100%
73%
67%
100%
99%
69%
2%
TOP
48%
99%
99%
39%
100%
46%
100%
0%
96%
0%
30%
25%
100%
74%
2
0%
100%
2
3%
86%
14%
0%
100%
0%
100%
2
100%
100%
2
99%
1%
99%
0%
100%
Stat Priority

infoNo top player data for this section. Showing overall data.

Stat priority is the order in which Vengeance Demon Hunter players value their secondary stats, based on what the highest-key players actually carry on their gear. Most prioritize Haste, followed by Crit, Mastery and Versatility. Agility is your main stat and comes mostly from item level, so a higher-item-level piece is almost always an upgrade. Use this order as a guide when choosing between similar items, gems and enchants, not as a hard rule.

1 Agility icon
Agility
2.4 K
then
2 Haste icon
Haste
1.1 K · 25.1%
then
3 Crit icon
Crit
920 · 30.2%
then
4 Mastery icon
Mastery
457 · 53.6%
then
5 Versatility icon
Versatility
417 · 7.7%
Tertiary Priority
1 Lifesteal icon
Lifesteal
193 · 12.8%
then
2 Avoidance icon
Avoidance
57 · 1.6%
then
3 Speed icon
Speed
36
Top Consumables

infoNo top player data for this section. Showing overall data.

The flask, potion, food, weapon enchant and augment rune most used by high-key Vengeance Demon Hunter players, from recorded Mythic+ runs.

Gear Overview

This section lists the gear that Vengeance Demon Hunter players equip most often in those high keys, broken down slot by slot. For each slot the most popular item is shown first with its alternatives underneath, and the percentage next to each item tells you how common that choice is. New tier pieces and legendaries of the current season are listed first and marked New, even while few players run them yet. It is a snapshot of what is being played, not a guaranteed upgrade for your character, so always simulate your own character before committing to gear changes. You can do that with Raidbots Top Gear.

Item
Popularity

Gaze of the Coiled Watcher

The Venomous Abyss Haste

8 %

+20

4 %

+21

Frothing Venom Spaulders

The Venomous Abyss Crit Mastery

1 %

+20

17 %

+21

Silken Voodoo Drape

The Venomous Abyss Mastery Haste

14 %

+21

12 %

+21

8 %

+21

4 %

+20

2 %

+20
SIM

Amani Summoning Shawl

The Venomous Abyss Crit Versatility

2 %

+22

2 %

+19

Silvermoon Agent's Coat

Crafted Haste Versatility

6 %

+21

2 %

+19

Vestment of the Awakening

The Venomous Abyss Haste Mastery

1 %

+20

Restless Spirit Shackles

The Venomous Abyss Crit Haste

4 %

+22

1 %

+20
Item
Popularity

SIM

Sash of the Forlorn Vessel

The Venomous Abyss Mastery Haste

15 %

+21

Unpossessed Skullsash

The Venomous Abyss Crit Mastery

7 %

+21

Gravitic Girdle

Voidscar Arena Versatility Mastery

5 %

+20

Slitherscale Girdle

The Venomous Abyss

3 %

+22

Miststalker's Cinch

Crit Versatility

3 %

+20

5 %

+22
SIM

Coiled Hex Legguards

The Venomous Abyss Mastery Haste

3 %

+21

2 %

+19

Breakwater Boots

The Tidebound Grotto Haste Versatility

8 %

+22

Bespittled Slitherslippers

The Venomous Abyss Crit Haste

5 %

+20

4 %

+21

2 %

+20

17 %

+22

Apex Brute's Claw Ring

The Venomous Abyss Crit Haste

7 %

+22

Alluring Bubbleband

The Tidebound Grotto Haste Versatility

6 %

+22
Weapon

SIM

Aman'muso, Warlord's Vengeance

The Venomous Abyss Mastery Haste

36 %

+22

4 %

+21

Tomb-Creeper's Claw

The Venomous Abyss Haste Crit

3 %

+21

2 %

+20

SIM

Tomb-Creeper's Claw

The Venomous Abyss Haste Crit

6 %

+21

5 %

+21

3 %

+20

Venomous Boneglaive

The Venomous Abyss Mastery Crit

2 %

+22
Enchants, Gems & Crafting

Expand any panel below for the finer gear choices Vengeance Demon Hunter players make in these high keys. It covers the enchants and gems they run in each slot, the embellishments and missives on their crafted gear, and the combinations they pair together. Each list is ordered by how common the choice is among the sampled characters, over the same rolling two-week window as the gear above.

5x Abyssal Doomhound's Pursuit

23 %

+21
4x Abyssal Doomhound's Pursuit

14 %

+22
4x Abyssal Doomhound's Pursuit

12 %

+21
4x Abyssal Doomhound's Pursuit

10 %

+20
4x Abyssal Doomhound's Pursuit

10 %

+20
4x Abyssal Doomhound's Pursuit

10 %

+20
5x Abyssal Doomhound's Pursuit
2x Bite of Zul'jan

8 %

+21
4x Abyssal Doomhound's Pursuit
2x Bite of Zul'jan

4 %

+20
4x Abyssal Doomhound's Pursuit
2x Bite of Zul'jan
SIM

4 %

+21
4x Abyssal Doomhound's Pursuit
2x Bite of Zul'jan

4 %

+22
Consumables

infoNo top player data for this section. Showing overall data.

Every flask, potion, food, weapon enchant and augment rune seen on sampled high-key players, ranked by how many ran it. Percentages are the share within each category.

How this data is collected

Every talent, stat and gear number on this page is drawn from real Mythic+ runs recorded this season, so it shows what players actually do rather than theory. To keep the picture focused on how Vengeance Demon Hunter is played at the highest level, only the hardest keys are counted. For each dungeon we look up the highest keystone level anyone has completed, across every class and spec, and then include every run from there down to 5 levels below it, giving the 6 highest key levels of that dungeon. The hardest key completed anywhere this season so far is a +23 in Den of Nalorakk, so there every run of +18 and above is counted. Each dungeon uses its own top key, so a quieter one keeps a lower band. In Voidscar Arena, for example, the hardest key so far is a +22, so its runs start from +17 instead. The sample keeps refreshing as new high keys are posted, so the numbers track how the spec is being played right now rather than averaging the whole season. On top of that, the talent, gear and stat breakdowns are built from a rolling window of roughly the last two weeks, so they stay in step with recent tuning and meta shifts. Run totals and key levels still cover the full season.